top of page
portfolioCover2.png

Create Your First Project

Start adding your projects to your portfolio. Click on "Manage Projects" to get started

Unreal Engine 5.3 Custum Metahuman Pipeline

The recent project, Unreal Engine 5.3 Custom Metahuman Pipeline, is a personal showcase of a custom Unreal Engine Metahuman pipeline. Unlike traditional pipelines, this project demonstrates the power of using full custom Zbrush geometry to create custom metahuman characters using Zbrush, Wrap, Substance Suite, and Maya, resulting in a fully functional metahuman ready for motion capture. This innovative approach highlights the potential for creating more customized and realistic characters within the Unreal Engine.

© 2024 by Marius Morhard.

  • Instagram
  • Facebook
  • Twitter
  • LinkedIn
  • YouTube
  • TikTok
bottom of page